Thinking of My Next Big Idea
Every great project I’ve worked on has started with a single moment:
that spark where an idea feels too exciting to ignore.
When I started brainstorming what would become BitDrop, I wasn’t aiming to build just another social app.
I wanted to create something fun, shareable, and competitive — but also frictionless for users.
Here’s a bit about how I worked through the process.
1️⃣ Identify what excites me
I asked myself:
- What apps do I actually enjoy using daily?
- What patterns do I see across platforms like Instagram, TikTok, Reddit, Discord?
- Where are people already sharing content, but maybe want a more focused space?
I realized I love short-form, viral, fun content — but often wanted a way to share and rank memes just within my friend groups.
2️⃣ Spot the gap
I noticed:
- Group chats are messy for content sharing.
- There’s no real private ranking or “meme leaderboard” experience.
- People like to compete, even just for laughs.
I started imagining a platform where friends could drop content into a shared space
and see who’s winning the meme game this week.
3️⃣ Map the MVP
I sketched:
- Private + public groups.
- A Vault where users collect shared reels or memes.
- Simple upvote/downvote mechanics.
- Share-in from Instagram, TikTok, or YouTube Shorts.
4️⃣ Think about the stack
Since I love working across stacks, I leaned into:
- React Native for the app.
- Golang + Supabase for backend.
- PostgreSQL for structured data.
- Future AI integrations for ranking or moderation.
5️⃣ Validate the fun
Finally, I shared the idea casually with friends.
When people laugh, lean in, or immediately suggest “oh, you should add X,”
that’s when I know an idea has legs.
💭 Final thoughts
The BitDrop idea was born not from market research, but from genuine enthusiasm and curiosity.
For me, that’s the real magic of starting something new.